
--
KallistiOS 1.1.9: Sun May 25 01:20:31 2003
  BERO@bero2000:/prog/dc/kos-1.1.9
maple: active drivers:
    VMU Driver: Clock, LCD, MemoryCard
    Mouse Driver: Mouse
    Keyboard Driver: Keyboard
    Controller Driver: Controller
  DMA Buffer at ac33d8c0
vid_set_mode: 640x480 NTSC
maple: attached devices:
  A0: Dreamcast Controller          (01000000: Controller)
  A1: Visual Memory                 (0e000000: Clock, LCD, MemoryCard)
  A2: Visual Memory                 (0e000000: Clock, LCD, MemoryCard)
  B0: Dreamcast Controller          (01000000: Controller)
  B1: Visual Memory                 (0e000000: Clock, LCD, MemoryCard)
  B2: Visual Memory                 (0e000000: Clock, LCD, MemoryCard)
fs_iso9660: disc change detected

romdisk ok
fs_romdisk: mounting image at 0x8412c000 at /rd
fs_iso9660: disc change detected

duke3d
BUILDSDL: SDL display driver for the BUILD engine initializing.
BUILDSDL:   sdl_driver.c by Ryan C. Gordon (icculus@clutteredmind.org).
BUILDSDL: Compiled May 25 2003 against SDL version 1.2.5 ...
BUILDSDL: Linked SDL version is 1.2.5 ...
                   Duke Nukem 3D v1.4 - Atomic Edition
                   Copyright (c) 1996 3D Realms Entertainment                   

open(duke3d.grp,0)->1=8c3566a0
opendir:/cd/duke3d = 0x8c356648
Using Setup file: 'duke3d.cfg'
fopen("duke3d.cfg","r")8c356648
STUB: CONTROL_ClearAssignments (CONTROL_ClearAssignments, control.c:170)
STUB: CONTROL_MapAnalogAxis (CONTROL_MapAnalogAxis, control.c:280)
STUB: CONTROL_SetAnalogAxisScale (CONTROL_SetAnalogAxisScale, control.c:300)
STUB: CONTROL_MapAnalogAxis (CONTROL_MapAnalogAxis, control.c:280)
STUB: CONTROL_SetAnalogAxisScale (CONTROL_SetAnalogAxisScale, control.c:300)
open(GAME.CON,0)->1=8c356648
Compiling: 'GAME.CON'.
open(DEFS.CON,0)->1=8c356648
Including: 'DEFS.CON'.
open(USER.CON,0)->1=8c356648
Including: 'USER.CON'.
Detected Version 1.3 con files
Code Size:48528 bytes(1425 labels).
BUILDSDL: Initializing SDL joystick subsystem...
BUILDSDL:  (export environment variable BUILD_SDLJOYSTICK=none to skip)
BUILDSDL: SDL sees 2 joysticks.
BUILDSDL: Stick #0: [Dreamcast Controller         ]
BUILDSDL: Stick #1: [Dreamcast Controller         ]
BUILDSDL: Using Stick #0.
BUILDSDL: Set BUILD_SDLJOYSTICK to one of the above names to change.
BUILDSDL: Joystick initialized. 6 axes, 8 buttons, 2 hats, 0 balls.
open(tables.dat,0)->1=0
open(palette.dat,0)->1=0
* Hold Esc to Abort. *
Loading art header.
open(tiles000.art,0)->1=0
open(tiles001.art,0)->1=0
open(tiles002.art,0)->1=0
open(tiles003.art,0)->1=0
open(tiles004.art,0)->1=0
open(tiles005.art,0)->1=0
open(tiles006.art,0)->1=0
open(tiles007.art,0)->1=0
open(tiles008.art,0)->1=0
open(tiles009.art,0)->1=0
open(tiles010.art,0)->1=0
open(tiles011.art,0)->1=0
open(tiles012.art,0)->1=0
open(tiles013.art,0)->1=0
fopen("/ram/game0.sav","rb")0
fopen("/ram/game1.sav","rb")0
fopen("/ram/game2.sav","rb")0
fopen("/ram/game3.sav","rb")0
fopen("/ram/game4.sav","rb")0
fopen("/ram/game5.sav","rb")0
fopen("/ram/game6.sav","rb")0
fopen("/ram/game7.sav","rb")0
fopen("/ram/game8.sav","rb")0
fopen("/ram/game9.sav","rb")0
Checking sound inits.
timidi init start
fopen("/rd/timidity.cfg","rb")8c9f5c80
try to open:/rd/timidity.cfg 0x8c19adb0
timidi init stop
Checking music inits.
open(d3dtimbr.tmb,0)->1=0
RTS Manager Started.
open(DUKE.RTS,0)->1=8c9f9f28
    Adding DUKE.RTS.
Using .RTS file:DUKE.RTS
Loading palette/lookups.
BUILDSDL: Adding standard resolution (320x200).
BUILDSDL: Adding standard resolution (320x240).
BUILDSDL: Adding standard resolution (640x350).
BUILDSDL: Adding standard resolution (640x480).
BUILDSDL: Adding standard resolution (800x600).
BUILDSDL: Adding standard resolution (1024x768).
BUILDSDL: Highest physical resolution is (800x600).
BUILDSDL: Adding physical resolution (800x600).
BUILDSDL: Adding physical resolution (640x480).
BUILDSDL: Adding physical resolution (320x240).
BUILDSDL: Setting resolution ceiling to (1600x1200).
BUILDSDL: Removing resolution #8, 320x240 [duplicate].
BUILDSDL: Removing resolution #7, 640x480 [duplicate].
BUILDSDL: Removing resolution #6, 800x600 [duplicate].
vid_set_mode: 320x240 NTSC
SDL_SetVideoMode(320, 240, 8, a0000000)
open(lookup.dat,0)->1=0
open(logo.anm,0)->1=0
open(GRABBAG.MID,0)->1=0
open(/ram/tmpsong.mid,602)->102=8ca57a38
fopen("/ram/tmpsong.mid","rb")8ca57a38
open(tiles009.art,0)->1=0
open(bombexpl.voc,0)->1=0
open(flyby.voc,0)->1=0
open(goggle12.voc,0)->1=0
open(demo1.dmo,0)->1=8ca57630
demo1.dmo is a version 0 demo, but we want version 117.
open(tiles004.art,0)->1=0
open(tiles009.art,0)->1=0
open(tiles010.art,0)->1=0
open(tiles011.art,0)->1=0
open(tiles010.art,0)->1=0
open(tiles011.art,0)->1=0
open(tiles010.art,0)->1=0
open(tiles011.art,0)->1=0
