Technical stuffs
This page contains various game files format specifications. If you are curious, you can view how the tools are working on the game files!
Common
Extension | Type | Name | Description |
---|---|---|---|
AFS | ![]() |
AFS archive | AFS archive is a files container. Used in AFS Utils. |
PKS | ![]() |
Free Quest NPC character | This is the file format of PKS files (PAKS) inside the HUMANS.AFS archive. Each PAKS file contains a NPC character data (polygon model...) and his subtitles. The tool using this file format is Free Quest Subtitles Editor. |
SPR | ![]() |
Sprite | SPR stand for sprite. A sprite file can be used in various location in the game. Used in SPR Utils. |
Shenmue I
Extension | Type | Name | Description |
---|---|---|---|
SRF and IDX | ![]() |
Cinematics (SRF) and Indexes (IDX) files | Everything to understand the Cinematics (SRF) and AFS Indexes files (IDX) files structure for the Shenmue I game. Used in IDX Creator (IDX) and Cinematics Subtitles Editor (SRF). |
Shenmue II
Extension | Type | Name | Description |
---|---|---|---|
IDX | ![]() |
Indexes files | Indexes files for Cinematics AFS file packages. Used in IDX Creator. |
PKS | ![]() |
PAKS extraction | Humans Dissecter extraction for PAKS files of the Shenmue II (PAL) (Dreamcast) game. Every disc included in one single archive. |
SRF | ![]() |
Cinematics | Cinematics file (SRF) format for Shenmue II. Used in Cinematics Subtitles Editor. |
/SCENE/XX/CODE/ | ![]() |
Cutscenes Description | Cutscenes code description, extracted from the game. |